For the RTS gamer this game is a norm that the may even spend most of their leisure playing. Of course this is not the only real time strategy game there is out there so there are those who hate it with a passion ,we wont go into that though - how they are wrong and should probably stop playing games at all. We will be looking at the pro community who indulge in competitive play and are passionate about what they do.
Despite liking the franchise and playing the prequels and squeals ,there are still some major disappointments that the fans have been facing. StarCraftII ,the sequel to the origional ,brought changes that affected gameplay but this is unavoidable and good since it introduces new ways to play. The change that brought unrest was the removal of LAN play. In StarCraft ,the first title ,practicing with friends whenever time was available at any place was something common and still is. Requiring an connection to the internet to play any game at all ,removes some of the fun and accessibility. This in some way soured the relationship between Blizzard and the RTS gamer ,so much that they could not move on to the new iteration of their favorite hobby. As time goes on it is inevitable that many will be accepting what has been made for them. With that said ,as a community ,is it that what we do and where we go in terms of interests is controlled by what is made for us ,that we have no choice but to give in?

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